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Garry's Mod - Basic Animation Tutorial
- Published_at:2012-06-26
- Category:Howto & Style
- Channel:Moronmaster
- tags: garry's, mod, basic, animation, tutorial, for, olurhap, and, other, gmodders, of, course, :3
- description: OluRhap asked for it, so I decided to whip up this tutorial for any and all Gmodders who are having problems with choppy/faulty animation. Bear in mind, I'm not the best around here. There are far better examples to follow, but this is still a basic tutorial. It should cover what most aspiring animators need for a successful start on their career. I should have added more whole grains, though. In retrospect, I realize that there's not much of a difference between the Old and New comparisons, regarding quality. But as the vary user may have noticed, I already had Model and Texture quality as good as maxed out, since that was recommended when I first launched Garry's Mod on my high-end computer. Since not everyone owns a beastly machine, most users probably have it set to Medium or even Low at the start. Which is what I was aiming to explain. Autoexec.cfg file - Contains several quality commands that will make your Garry's Mod look even nicer :3 (Goes in "steam/steamapps/%USERNAME%/garrysmod/garrysmod/cfg") (Works with both Garry's Mod 12 and 13) https://dl.dropbox.com/u/41068848/Files/autoexec.cfg
ranked in date | views | likes | Comments | ranked in country (#position) |
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2012-06-29 | 1,053 | 105 | 20 |
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