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Diablo 3 - Armor, Resistances and Damage reduction theory simplified.
4.4K 28 14 06:33
Diablo 3 - Armor, Resistances and Damage reduction theory simplified.
  • Published_at:2012-06-16
  • Category:Gaming
  • Channel:Diabloherald
  • tags: armor, res, diablo, diablo3, news, new, zealand, australia, video, game, DiabloFans, III, D3, Achievements, Highlander, Gaming, Achievement, ipad, ipod, Force, Wizard, Witch, Doctor, Demon, Hunter, Monk, Blizzard, Cain, DiabloCast, Sixen, Incgamers, Inc, IGN, lore, Authenticator, Jay, Wilson, Inferno, yt:quality=high, Activision, Microsoft, Windows, PC, Computer, Macintosh, Mac, OS, OSX, Single, player, multiplayer, via, BattleNet, Net, RPG, 2012, resistance
  • description: Diablo 3 - Armor, Resistances and Damage reduction theory simplyfied. A lot of people have asked me, "Hwaygo, whats the difference between physical resistance and armor?". In actual fact armor works a lot differently in Diablo 3 than it does in almost every other RPG game. There are a few things I have left out for the purposes of keeping this video as simple as possible. (explaining effective health, and how the EHP bonus from DR is linear) For more info on this stuff (including mathematics) there's a great thread on Armada gaming - http://www.armadagaming.com/showthread.php?459-Armor-Resistances-and-Effective-Health [This video is commentary in nature and is instructional as well as entertaining. It's use and monetization through YouTube is permitted by fair use and by Blizzard Entertainment as highlighted in their video policy: http://us.blizzard.com/en-us/company/legal/videopolicy.html]
ranked in date views likes Comments ranked in country (#position)
2012-06-19 4,353 28 14 (Australia,#22)