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Source Filmmaker: creating phoneme tables for lipsync with custom models
- Published_at:2012-07-12
- Category:Gaming
- Channel:MaxOfS2D
- tags: Source Filmmaker, extract phonemes, sfm, lipsync, phoneme, viseme, maxofs2d
- description: If you've tried to extract phonemes on a custom model, you probably noticed it didn't do anything. Here's how to make it work on any model with flexes. The TF2 phoneme table reference video is over here: http://www.youtube.com/watch?v=trLGJOsA-MQ Transcript of the tutorial: http://files.maxofs2d.net/sfm_phoneme_transcript.txt Downloadable version: http://video.maxofs2d.net/SFM_CustomPhonemeTables.mp4 Wallpaper as shown at the beginning: http://img.maxofs2d.net/source/tf_twosome_2560.jpg
ranked in date | views | likes | Comments | ranked in country (#position) |
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2012-07-15 | 7,217 | 253 | 140 |
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2012-07-16 | 9,595 | 280 | 147 |
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