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Augmented Reality Sandbox with Real-Time Water Flow Simulation
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Augmented Reality Sandbox with Real-Time Water Flow Simulation
  • Published_at:2012-05-06
  • Category:Science & Technology
  • Channel:okreylos
  • tags: augmented reality, AR, sandbox, kinect, water flow simulation, Saint-Venant, shallow water equations, real-time simulation, GPU-based computing, topographic map, topographic contours, KeckCAVES, UC Davis, TERC, LHS, ECHO
  • description: Video of a sandbox equipped with a Kinect 3D camera and a projector to project a real-time colored topographic map with contour lines onto the sand surface. The sandbox lets virtual water flow over the surface using a GPU-based simulation of the Saint-Venant set of shallow water equations. We (the UC Davis W.M. Keck Center for Active Visualization in the Earth Sciences, http://www.keckcaves.org) built this for an NSF-funded project on informal science education. These AR sandboxes will be set up as hands-on exhibits in science museums, such as the UC Davis Tahoe Environmental Research Center (TERC) or Lawrence Hall of Science. Project home page: http://idav.ucdavis.edu/~okreylos/ResDev/SARndbox The sandbox is based on the original idea shown in this video: http://www.youtube.com/watch?v=8p7YVqyudiE The water flow simulation is based on the work of Kurganov and Petrova, "a second-order well-balanced positivity preserving central-upwind scheme for the Saint-Venant system."
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2012-05-09 766,387 5,460 932 (all,#8)  (USA,#8) 
2012-05-10 1,085,271 6,624 1,470 (all,#6)  (USA,#6)