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UMVC3 ryu combo examples 3...
- Published_at:2011-11-14
- Category:Gaming
- Channel:SaishuuKessen
- tags: ryu, FINALSHOWDOWN, seikouseikoushita, marvel, capcom, street, figther, combo, video, Combo (video Gaming), Ryu (Street Fighter), マヴカプ3
- description: First combo is me aiming for max damage possible. Of course yes I know the guy was dead half way through the combo. But again its suppose to be for fun. This obviously works on everyone with a bit of work but sentinle you can get just a bit more so I showed it off on him. Actually to be honest it was suppose to be instead of sweep, roundhouse launcher, its sweep, hurricane kick, DP then yadda yadda. But got lazy/tired of missing it, so just went for this. According to my ghetto calculations that should do 1576 instead of 1549. You could probably get a tiger knee hurriacne kick to link dp at the end maybe for more damage to.. but meh... The mid screen stuff with characters ducking is just that because I read some random bs comments people trying to say that the combos dont work mid screen or ducking... *face palm* Other that that this shows off that for some reason hurricane kick to super link knock down seems to work vs maybe everyone(?) now? Before I thought it was much more specific or with exchange stuff. But now it seems to work more. Shrug... Anyway I did plan on doing a strider one but ummm guess that might take awhile... again not exactly sure what I think is cool yet... But yea I think you can see charge combos pretty simple in theory, if there on the ground go for the links for a bit, then get them in the air then do 3 reps of hurricane kick, or thrust kick something like that then choose your finisher. Oh yea I did try the one bug I posted before when the first game came out, How you could have multile characters on the screen. You can still do that, however now once the hit counter stops, they jump back out. Laaaame...
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