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
Deferred lighting - Alien Swarm SDK
- Published_at:2012-05-29
- Category:Gaming
- Channel:biohazardpro
- Ranked in:
- tags: deferred lighting, HLSL, C++, HL2, source engine, mod, shader, alien swarm
- description: DOWNLOAD BUILD + SOURCE BELOW This is a deferred lighting implementation that I've created on the Alien Swarm SDK. It's currently offering shadow mapping for directional/point/spot lights, blinn phong and volumetric scattering via light volumes. The...
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