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Deferred lighting - Alien Swarm SDK
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Deferred lighting - Alien Swarm SDK
  • Published_at:2012-05-29
  • Category:Gaming
  • Channel:biohazardpro
  • Ranked in: Germany
  • tags: deferred lighting, HLSL, C++, HL2, source engine, mod, shader, alien swarm
  • description: DOWNLOAD BUILD + SOURCE BELOW This is a deferred lighting implementation that I've created on the Alien Swarm SDK. It's currently offering shadow mapping for directional/point/spot lights, blinn phong and volumetric scattering via light volumes. The...
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